SecurityEmpire: Development and Evaluation of a Digital Game to Promote Cybersecurity Education
نویسندگان
چکیده
SecurityEmpire is a new multiplayer computer game to teach cybersecurity concepts to high school students. We describe the design and implementation of SecurityEmpire, explain how it teaches security concepts, share preliminary evaluative data from students and teachers, and describe our experiences with developing, fielding, and evaluating this educational game. SecurityEmpire challenges each user to build a green energy company while engaging in sound information assurance practices and avoiding security missteps. Sound information assurance practices include: not clicking on unsafe links, encrypting auction bids, authenticating software downloads, performing integrity checks of system software, keeping antivirus protection up-to-date, and choosing strong passwords. In contrast with traditional teaching methods, educational games hold promise for greater student engagement and learning. We pilot tested an initial version of the game in computer science classes at partner high schools and in an undergraduate gaming class at our university. The preliminary data suggest that the game is engaging and increases awareness of cybersecurity practices.
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